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"path": "/t/image-generation-limb-placement-for-different-walking-steps/1380627#post_2",
"publishedAt": "2026-05-10T10:58:32.000Z",
"site": "https://community.openai.com",
"tags": [
"Developing sprite sheets with gpt-image-2",
"Community"
],
"textContent": "Hi!\n\nHave you seen this community topic?\n\nDeveloping sprite sheets with gpt-image-2 Community\n\n> This issue has come up many times, but there still isn’t a clear, reliable solution. I’d like to share what I’ve learned so far and hopefully gather ideas to improve the process together. I’m not a designer or game developer, so input from more experienced folks would be very helpful. The core challenge Getting a good reference image is key. If you ask the model to generate a full sprite sheet, it often produces incomplete results with repeated poses. The model is optimized for visual quality, …\n\nThis is not a trivial task at the moment but it can be done.",
"title": "Image generation: Limb placement for different walking steps"
}