{
  "path": "/news/godot-addon-for-at-protocol",
  "site": "at://did:plc:kwgllf365cwmxbnxitx4pjdj/site.standard.publication/self",
  "tags": [
    "update",
    "plugins",
    "godot"
  ],
  "$type": "site.standard.document",
  "title": "Godot Add-on for AT Protocol",
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  "content": {
    "$type": "actor.rpg.news#markdown",
    "value": "## Godot x AT Protocol\n\nA new [**Godot Add-on**](https://github.com/TechTastic/godot-rpg-actor) has been released for **AT Protocol** and **rpg.actor** integration!\n\n[![godotscreen.PNG](blob:bafkreibljsc5j6qhayjq4ivhs6zremfyy4rzepbluac73bpvp2mducvbum)](https://github.com/TechTastic/godot-rpg-actor)\n\nThis plugin allows developers working in the [**Godot Engine**](https://godotengine.org/) to quickly and easily access a bunch of core AT Protocol features like DID verification, PDS interactions, and supports the same OAuth login flow that works with the existing [RPG Maker Plugins](https://rpg.actor/plugins). It also has direct utility with the **rpg.actor** server to make use of our index for loading characters and equipment.\n\nAnyone interested can now expand their Godot games to support Bluesky logins, sprite and stat imports for characters, record updates for progression, and even inventory management with source verification. All of which works with the user's own data server, and surfaces within [the compendium](https://rpg.actor/compendium)!\n\n**Available now on Github:**\n[https://github.com/TechTastic/godot-rpg-actor](https://github.com/TechTastic/godot-rpg-actor)\n\n[![github.PNG](blob:bafkreif67a3gnojey44mnimvj5q44ps3e6mkdxxo4uiyghijyfb36jk4fa)](https://github.com/TechTastic/godot-rpg-actor)\n\n> Tremendous kudos to **[@techtastic1.bsky.social](https://bsky.app/profile/techtastic1.bsky.social)** (aka [**@godotguy.rpg.actor**](https://rpg.actor/godotguy.rpg.actor)) who started the jam and really decided, ***\"We can just build things!\"***\n"
  },
  "updatedAt": "2026-04-11T13:55:41.087Z",
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  "description": "The first AT Protocol add-on for Godot has arrived!",
  "publishedAt": "2026-04-10T13:02:00.292Z",
  "textContent": "Godot x AT Protocol\n\nA new Godot Add-on has been released for AT Protocol and rpg.actor integration!\n\nThis plugin allows developers working in the Godot Engine to quickly and easily access a bunch of core AT Protocol features like DID verification, PDS interactions, and supports the same OAuth login flow that works with the existing RPG Maker Plugins. It also has direct utility with the rpg.actor server to make use of our index for loading characters and equipment.\n\nAnyone interested can now expand their Godot games to support Bluesky logins, sprite and stat imports for characters, record updates for progression, and even inventory management with source verification. All of which works with the user's own data server, and surfaces within the compendium!\n\nAvailable now on Github:\nhttps://github.com/TechTastic/godot-rpg-actor\n\nTremendous kudos to @techtastic1.bsky.social (aka @godotguy.rpg.actor) who started the jam and really decided, \"We can just build things!\""
}