{
  "$type": "site.standard.document",
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  "path": "/2026/05/26/points-measure-player-choice-and-the-disad-limit-is-your-friend/",
  "publishedAt": "2026-05-26T23:45:54.000Z",
  "site": "https://gamingballistic.com",
  "tags": [
    "Game Development and Production",
    "GURPS",
    "Mission X",
    "Work in Progress",
    "Writing and Editing",
    "Points Measure Player Choice … and the disad limit is your friend",
    "Gaming Ballistic"
  ],
  "textContent": "Character points are the currency of Mission X, giving a measure of player choice. Every beneficial trait – better stats, skills, advantages, gear – costs points. Every disadvantage or quirk that limits your options gives points back. The GM sets the total budget and a recommended –50-point disadvantage cap. Those guardrails stop the game from...\n\nThe post Points Measure Player Choice … and the disad limit is your friend appeared first on Gaming Ballistic.",
  "title": "Points Measure Player Choice … and the disad limit is your friend"
}