{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreicd7od5xyrvpppdyrj65favftimqtg36sdysugv3rpmwrsxc3tjum",
    "uri": "at://did:plc:ivbknywyskln22er3nkssdhl/app.bsky.feed.post/3mnu3m7cgakf2"
  },
  "path": "/t/pliron-mlir-but-native-rust/22563#post_8",
  "publishedAt": "2026-06-09T09:44:31.000Z",
  "site": "https://internals.rust-lang.org",
  "textContent": "I do not work for Nvidia. Pliron is an independent project. The cuda-oxide compiler uses pliron as a part of its pipeline to represent various dialects.",
  "title": "Pliron: MLIR, But Native Rust"
}