{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreidztbgfmsdu7o33onv2afey7dacvapgc4nqqwexhtr656lxwjym6y",
    "uri": "at://did:plc:iva3tusnsf4saw2fw6dbangh/app.bsky.feed.post/3mo2soevuer62"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreic5jpzkjxfuotyvmv2pmrtchqsnabt2arljjjeylz2jspoj4cnxoy"
    },
    "mimeType": "image/jpeg",
    "size": 34214
  },
  "path": "/bounce-2-is-a-sequel-to-an-atari-pong-killer-that-im-pretty-sure-never-existed",
  "publishedAt": "2026-06-11T20:48:59.000Z",
  "site": "https://www.rockpapershotgun.com",
  "tags": [
    "Platformer",
    "PC",
    "Arcade",
    "Indie",
    "Fighting",
    "Bounce 2",
    "Read more"
  ],
  "textContent": "There's something fishy going on here. Imagine you're me for a moment (sorry, I'm sorry, it'll be over soon). I'm having a browse on Steam, looking for anything a bit different, when you see a vibrant, CRT-interlacing ridden Atari-esque looking game called Bounce 2. I click on, and discover it's a sequel to a 1983 Atari 2600 game called Bounce that was designed to be a PONG killer, only to release during the infamous video game crash. Except I think none of this is true! Well, apart from the bit about Bounce 2 existing.\n\nRead more",
  "title": "Bounce 2 is a sequel to an Atari \"PONG killer\" that I'm pretty sure never existed"
}