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"path": "/former-dragon-age-lead-says-product-placements-could-help-combat-overreliance-on-microtransactions-and-i-agree-because-every-game-should-make-you-pick-a-watch-colour",
"publishedAt": "2026-06-01T16:23:26.000Z",
"site": "https://www.rockpapershotgun.com",
"tags": [
"IO Interactive",
"Xbox Series X/S",
"PS5",
"Nintendo Switch 2",
"RPG",
"Single Player",
"Bioware",
"Dragon Age: The Veilguard",
"Shooter",
"PC",
"Action Adventure",
"Electronic Arts",
"Strategy",
"Third person",
"007 First Light",
"Dragon Age",
"choose between seven different colour variants",
"Read more"
],
"textContent": "Video games should investigate dabbling in product placement as heavily as some movies do, just in case it can help provide an alternative to live-service monetisation via microtransactions, former Dragon Age director has suggested. Yes! Yes, I say, because every single game should follow 007 First Light's lead and force you to choose between seven different colour variants of the same branded timepiece.\n\nI'm serious, this is what the industry needs. The time is now. Everyone must pick a watch!\n\nRead more",
"title": "Former Dragon Age lead says product placements could help combat \"overreliance on microtransactions\" and I agree because every game should make you pick a watch colour"
}