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"path": "/heres-a-choose-your-own-adventure-rpg-from-a-former-capcom-dev-who-spent-six-years-in-a-remote-japanese-mountain-village-making-it",
"publishedAt": "2026-05-28T18:07:23.000Z",
"site": "https://www.rockpapershotgun.com",
"tags": [
"RPG: Turn-based",
"Indie",
"Story Rich",
"Fantasy",
"Veritas Tales: Witch of the Dark Castle",
"RPG",
"PC",
"Read more"
],
"textContent": "I wonder if enough thought has been put into where a game gets made. There is surely a special quality in other art forms like film where you might be whisked away to another country, or in theatre where you construct a world on a stage. Games mostly get made in office buildings, which isn't particularly magical sounding. What about a remote Japanese mountain village? Well, this is exactly what Yoshio Nishimura did, a former Capcom and Vanillaware devs with 30 years of experience. Enter stage left: Veritas Tales: Witch of the Dark Castle.\n\nRead more",
"title": "Here's a choose your own adventure RPG from a former Capcom dev who spent six years in a remote Japanese mountain village making it"
}