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"path": "/red-dead-online-wasnt-a-missed-opportunity-in-the-eyes-of-take-twos-boss-but-id-say-its-proof-that-following-the-gta-train-doesnt-guarantee-the-world",
"publishedAt": "2026-05-27T11:01:43.000Z",
"site": "https://www.rockpapershotgun.com",
"tags": [
"First person",
"Open World",
"Single Player",
"Grand Theft Auto VI",
"PS3",
"Third person",
"Action Adventure",
"Racing",
"RPG",
"PC",
"Full product",
"Xbox 360",
"Shooter: Third Person",
"Multiplayer Cooperative",
"Multiplayer Competitive",
"Xbox One",
"Red Dead Redemption 2",
"Red Dead Online",
"Modern Day",
"Shooter",
"Simulation",
"Rockstar North",
"Take-Two Interactive",
"PS5",
"Rockstar Games",
"Stadia",
"PS4",
"Grand Theft Auto Online",
"Xbox Series X/S",
"GTA 6",
"stopped all the way back in 2022",
"in the years since",
"Read more"
],
"textContent": "As Rockstar gear up to release GTA 6 (at least on consoles), spare a thought for Red Dead Online. The multiplayer element of Red Dead Redemption 2 had its steady flow of major update-carrying stagecoaches stopped all the way back in 2022, with its makers explicitly citing a desire to shift those development resources over to that next entry in the stealy wheels series.\n\nThere've been a few moments in the years since when Red Dead Online has looked a bit like it might bounce back to prominence, but nothing substantial in that vein has materialised. It essentially had a solid three year run, but failed to come close to grasping the reins from its older inspiration, GTA Online. In the eyes of Take-Two CEO Strauss Zelnick, however, that doesn't make it a missed opportunity.\n\nRead more",
"title": "Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world"
}