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  "path": "/red-dead-online-wasnt-a-missed-opportunity-in-the-eyes-of-take-twos-boss-but-id-say-its-proof-that-following-the-gta-train-doesnt-guarantee-the-world",
  "publishedAt": "2026-05-27T11:01:43.000Z",
  "site": "https://www.rockpapershotgun.com",
  "tags": [
    "First person",
    "Open World",
    "Single Player",
    "Grand Theft Auto VI",
    "PS3",
    "Third person",
    "Action Adventure",
    "Racing",
    "RPG",
    "PC",
    "Full product",
    "Xbox 360",
    "Shooter: Third Person",
    "Multiplayer Cooperative",
    "Multiplayer Competitive",
    "Xbox One",
    "Red Dead Redemption 2",
    "Red Dead Online",
    "Modern Day",
    "Shooter",
    "Simulation",
    "Rockstar North",
    "Take-Two Interactive",
    "PS5",
    "Rockstar Games",
    "Stadia",
    "PS4",
    "Grand Theft Auto Online",
    "Xbox Series X/S",
    "GTA 6",
    "stopped all the way back in 2022",
    "in the years since",
    "Read more"
  ],
  "textContent": "As Rockstar gear up to release GTA 6 (at least on consoles), spare a thought for Red Dead Online. The multiplayer element of Red Dead Redemption 2 had its steady flow of major update-carrying stagecoaches stopped all the way back in 2022, with its makers explicitly citing a desire to shift those development resources over to that next entry in the stealy wheels series.\n\nThere've been a few moments in the years since when Red Dead Online has looked a bit like it might bounce back to prominence, but nothing substantial in that vein has materialised. It essentially had a solid three year run, but failed to come close to grasping the reins from its older inspiration, GTA Online. In the eyes of Take-Two CEO Strauss Zelnick, however, that doesn't make it a missed opportunity.\n\nRead more",
  "title": "Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world"
}