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  "path": "/dragon-age-inquisitions-lead-narrative-designer-is-making-an-adventure-game-world-where-the-ordinary-starts-to-feel-like-it-is-hiding-something",
  "publishedAt": "2026-05-21T14:45:33.000Z",
  "site": "https://www.rockpapershotgun.com",
  "tags": [
    "Single Player",
    "PC",
    "Bioware",
    "RPG",
    "Action Adventure",
    "Nightingale",
    "Inflexion Games",
    "Studio Reset",
    "Multiplayer Competitive",
    "Multiplayer Cooperative",
    "First person",
    "Third person",
    "Mass Effect",
    "Dragon Age",
    "Dragon Age: Inquisition",
    "Mass Effect Andromeda",
    "The Long Dark",
    "Read more"
  ],
  "textContent": "Efforts to start a blaze by huffing on the embers of BioWare's legacy continue with the announcement of Studio Reset - a new Canadian independent whose members include veterans of Mass Effect, Dragon Age, and Anthem. The key personalities are Kaelin Lavallée, lead narrative designer on Dragon Age: Inquisition (*smiles, nods) and Mass Effect Andromeda (*frowns), who has also served as a designer in different capacities on The Long Dark. Kris Schoneberg, meanwhile, is Anthem's former creative director and a former Mass Effect level designer. Francis Lacuna, finally, is a character artist and later, character director who has worked across Dragon Age, Mass Effect and Anthem.\n\nRead more",
  "title": "Dragon Age: Inquisition's lead narrative designer is making an adventure game world \"where the ordinary starts to feel like it is hiding something\""
}