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"path": "/dragon-age-inquisitions-lead-narrative-designer-is-making-an-adventure-game-world-where-the-ordinary-starts-to-feel-like-it-is-hiding-something",
"publishedAt": "2026-05-21T14:45:33.000Z",
"site": "https://www.rockpapershotgun.com",
"tags": [
"Single Player",
"PC",
"Bioware",
"RPG",
"Action Adventure",
"Nightingale",
"Inflexion Games",
"Studio Reset",
"Multiplayer Competitive",
"Multiplayer Cooperative",
"First person",
"Third person",
"Mass Effect",
"Dragon Age",
"Dragon Age: Inquisition",
"Mass Effect Andromeda",
"The Long Dark",
"Read more"
],
"textContent": "Efforts to start a blaze by huffing on the embers of BioWare's legacy continue with the announcement of Studio Reset - a new Canadian independent whose members include veterans of Mass Effect, Dragon Age, and Anthem. The key personalities are Kaelin Lavallée, lead narrative designer on Dragon Age: Inquisition (*smiles, nods) and Mass Effect Andromeda (*frowns), who has also served as a designer in different capacities on The Long Dark. Kris Schoneberg, meanwhile, is Anthem's former creative director and a former Mass Effect level designer. Francis Lacuna, finally, is a character artist and later, character director who has worked across Dragon Age, Mass Effect and Anthem.\n\nRead more",
"title": "Dragon Age: Inquisition's lead narrative designer is making an adventure game world \"where the ordinary starts to feel like it is hiding something\""
}