{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreidvgokscily6s7cwwae4zi2wgjkvdmgpx2clvkucesegyr4ucnocm",
    "uri": "at://did:plc:iva3tusnsf4saw2fw6dbangh/app.bsky.feed.post/3mlx35qoz55b2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreib35mbxtueew7ihhbne74dytdvxut3mp24jqlllrw7gj6fxio5jmm"
    },
    "mimeType": "image/jpeg",
    "size": 35866
  },
  "path": "/eve-onlines-cradle-of-war-expansion-wants-to-make-the-space-mmo-more-welcoming-to-new-players-before-killing-them-in-galaxy-wide-omniconflict",
  "publishedAt": "2026-05-15T21:17:32.000Z",
  "site": "https://www.rockpapershotgun.com",
  "tags": [
    "EVE Fanfest",
    "Multiplayer Competitive",
    "Mac",
    "Bird view / Isometric",
    "Simulation",
    "Strategy",
    "THQ",
    "Multiplayer Cooperative",
    "First person",
    "CCP Games",
    "MMORPG",
    "Eve Online",
    "RPG",
    "Third person",
    "Fenris Creations",
    "PC",
    "formerly CCP Games",
    "tales of espionage and military adventure",
    "complex economic spacemaths",
    "Read more"
  ],
  "textContent": "The effective onboarding of curious yet noncommitted first-time EVE Online players is a conundrum that developers Fenris Creations, formerly CCP Games, have been trying to solve for decades. Many are enticed by the MMORPG’s purely player-spun tales of espionage and military adventure, only to bounce off its dense hull of complex economic spacemaths and a sandbox occupied by oft-unpunished pirates and con artists. Perhaps the game’s next big expansion, Cradle of War, will have more luck when it launches on June 9th.\n\nRead more",
  "title": "EVE Online's Cradle of War expansion wants to make the space MMO more welcoming to new players, before killing them in galaxy-wide omniconflict"
}