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  "path": "/how-does-papers-please-creator-lucas-pope-deal-with-sharing-his-work-in-this-era-of-ai-a-severe-lack-of-posting",
  "publishedAt": "2026-04-07T18:11:15.000Z",
  "site": "https://www.rockpapershotgun.com",
  "tags": [
    "PS4",
    "Point and Click",
    "Single Player",
    "Mac",
    "Papers Please",
    "Puzzle",
    "Xbox One",
    "Nintendo Switch",
    "Indie",
    "Simulation",
    "RPG",
    "Text",
    "Action Adventure",
    "Lucas Pope",
    "First person",
    "iOS",
    "PlayStation Vita",
    "PC",
    "Return of the Obra Dinn",
    "Read more"
  ],
  "textContent": "This current era of the internet is very easily the worst one, even within its comparatively short existence. A myriad of reasons contributes to this, the most annoying and newest one being the advent of AI preying upon every last post you release unto the world. Artists are essentially in a constant state of looking over their shoulder in a dark alleyway in fear of their works being stolen. So what is Lucas Pope, creator of Papers, Place and Return of the Obra Dinn doing to combat this? Simply not sharing his work.\n\nRead more",
  "title": "How does Papers, Please creator Lucas Pope deal with sharing his work in this era of AI? A severe lack of posting"
}