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"path": "/slay-the-spire-2s-anti-infinite-balance-patch-has-now-itself-been-patched-much-to-the-relief-of-some-silent-and-necrobinder-players",
"publishedAt": "2026-03-27T16:41:15.000Z",
"site": "https://www.rockpapershotgun.com",
"tags": [
"Single Player",
"Multiplayer Competitive",
"Indie",
"Side view",
"Card Games",
"Strategy",
"Slay the Spire 2",
"PC",
"Multiplayer Cooperative",
"big STS2 balancing update",
"Slay the Spire",
"still in early access development",
"Read more"
],
"textContent": "Slay the Spire 2 developers Mega Crit have rolled back aspects of last week's big STS2 balancing update, which nerfed a number of cards according to the broad objective of making infinites – that is, cunning combos that let you prolong your turn forever - harder to accomplish.\n\nThe patch in question isn't even formally part of the roguelite deckbuilder yet – you have to opt into the Steam beta branch to test it out. But it has sparked a ruckus nonetheless among the Spire Slayers, some of whom attempted to review bomb the game despite Mega Crit's protestations that Slay the Spire 2 is still in early access development.\n\nRead more",
"title": "Slay the Spire 2's 'anti-infinite' balance patch has now itself been patched, much to the relief of some Silent and Necrobinder players"
}