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  "path": "/the-thing-we-are-trying-to-stop-keeps-happening-highguard-and-other-high-profile-demises-keep-making-the-argument-for-stop-killing-games",
  "publishedAt": "2026-03-24T12:30:49.000Z",
  "site": "https://www.rockpapershotgun.com",
  "tags": [
    "Shooter",
    "PC",
    "Stop Killing Games",
    "Wildlight Entertainment",
    "First person",
    "Multiplayer Competitive",
    "Shooter: First Person",
    "Highguard",
    "making their case",
    "set up NGOs",
    "server shutdowns rendering online-only games impossible to play",
    "are dying",
    "Read more"
  ],
  "textContent": "Having reached the point of making their case to the European parliament, the Stop Killing Games's organisers are having to think about keeping their campaign going in the long-term. For example, they're setting up set up NGOs to advocate on the issue of server shutdowns rendering online-only games impossible to play.\n\nIronically, though, one of the factors the group see as helping ensure their efforts don't end up fading into background noise is the depressing regularity with which games like Highguard are dying in a fashion that's difficult to ignore.\n\nRead more",
  "title": "\"The thing we are trying to stop keeps happening\": Highguard and other high-profile demises keep making the argument for Stop Killing Games"
}