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"path": "/so-that-we-dont-flood-the-game-with-amazing-loot-marathon-director-defends-cryo-archives-weekend-only-release-in-the-name-of-balance-queue-times-and-player-prep",
"publishedAt": "2026-03-20T11:32:01.000Z",
"site": "https://www.rockpapershotgun.com",
"tags": [
"PS5",
"Bungie",
"Marathon (2026)",
"Xbox Series X/S",
"PC",
"Marathon",
"Multiplayer Competitive",
"Single Player",
"First person",
"Shooter",
"iOS",
"release the game's new Cryo Archive map",
"Peggle",
"Read more"
],
"textContent": "Marathon game director Joe Ziegler has posted a defence of the decision to release the game's new Cryo Archive map as a weekend-only event. The time restriction has understandably left the more casual Marathon players a bit miffed. It has driven our own Oisin into the arms of Peggle. But Ziegler argues that it's important for three reasons: encouraging players to prepare adequately, avoiding the \"flooding\" (hey, is this another Halo reference?) of the game's item economy with overpowered Cryo Archive rewards, and ensuring a consistent player pool for the purposes of speedy matchmaking.\n\nRead more",
"title": "\"So that we don't flood the game with amazing loot\": Marathon director defends Cryo Archive's weekend-only release in the name of balance, queue times and player prep"
}