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"path": "/nvidia-dlss-5-critics-have-the-tech-completely-wrong-ceo-jensen-huang-insists-arguing-its-somehow-very-different-than-generative-ai",
"publishedAt": "2026-03-18T10:20:40.000Z",
"site": "https://www.rockpapershotgun.com",
"tags": [
"Puzzle",
"Single Player",
"Horror",
"Resident Evil Requiem",
"RPG",
"Science Fiction",
"Capcom",
"Nintendo Switch 2",
"Xbox Series X/S",
"Action Adventure",
"Shooter",
"First person",
"Open World",
"Starfield",
"Bethesda Game Studios",
"Third person",
"Bethesda Softworks",
"Nvidia",
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"Nvidia unveiled DLSS 5",
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"textContent": "As you're probably aware, Nvidia unveiled DLSS 5 earlier this week, showing off the tech via a slideshow of game characters' faces being transformed by its neural rendering into the sort of unnervingly yassified visages you get in dodgy internet ads nowadays. Naturally, the overwhelming response from players the company and its partners had seemingly assumed would be wowed by the tech has landed on a scale capped by annoyed sighs and middle fingers.\n\nIt's ok, though. Nvidia boss Jensen Huang has now said those whose socks haven't been blown off are just \"completely wrong\" about what DLSS 5 is.\n\nRead more",
"title": "Nvidia DLSS 5 critics have the tech \"completely wrong\", CEO Jensen Huang insists, arguing it's somehow \"very different than generative AI\""
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