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"path": "/slay-the-spire-2-update-fixes-some-spectacular-multiplayer-bugs-like-the-relic-that-gives-infinite-block",
"publishedAt": "2026-03-09T08:28:49.000Z",
"site": "https://www.rockpapershotgun.com",
"tags": [
"Multiplayer Competitive",
"Card Games",
"Slay the Spire 2",
"Indie",
"Strategy",
"Side view",
"Single Player",
"Multiplayer Cooperative",
"PC",
"that looks like it was knocked up in MS Paint",
"Slay The Spire",
"roguelike",
"like Monster Train",
"Read more"
],
"textContent": "Slay The Spire 2 launched into early access last week to the tune of over half a million Steam concurrents, which isn't too shabby for a game with placeholder art that looks like it was knocked up in MS Paint. I played a couple runs of the roguelike deckbuilder this weekend, and experienced such positive emotions as Wait, Doesn't This Basically Break The Game? Delightfully Devilish, Seymour and Oh, I Forgot I Had That Potion.\n\nI wouldn't say I'm bowled over, mind. The original Slay The Spire precipitated a Cambrian explosion of roguelite or roguelike deckbuilders. The sequel has to stand apart from both its predecessor and from all the games Spire has in-Spired, like Monster Train. While not without precedent, the co-op functionality could be its silver bullet. So it's just as well that the game's first round of patches are targetting problems with multiplayer.\n\nRead more",
"title": "Slay The Spire 2 update fixes some spectacular multiplayer bugs, like the relic that gives infinite block"
}