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  "path": "/resident-evil-requiem-pc-performance-best-settings",
  "publishedAt": "2026-02-26T14:31:43.000Z",
  "site": "https://www.rockpapershotgun.com",
  "tags": [
    "PC",
    "PS5",
    "Xbox Series X/S",
    "Puzzle",
    "Capcom",
    "Resident Evil Requiem",
    "First person",
    "Shooter",
    "Third person",
    "Hardware",
    "Action Adventure",
    "Horror",
    "Nintendo Switch 2",
    "Single Player",
    "Been a while",
    "graphics card heft",
    "as Capcom promised",
    "Monster Hunter Wilds",
    "Not a bad shooty-horror game",
    "Read more"
  ],
  "textContent": "Been a while since I’ve done one of these. Been even longer since I didn’t have a complaint about wonky performance or some manner of debilitating stutter issue to open it with. Nope, Resident Evil Requiem is, on the technical side, a big and shiny blockbuster like they _should_ be made: a good looker and a smooth runner both, almost regardless of graphics card heft. It is, as Capcom promised, the anti-Monster Hunter Wilds. Not a bad shooty-horror game, either.\n\nRead more",
  "title": "Resident Evil Requiem's zombie nightmare runs like a dream on PC"
}