{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreicg443zt3iltdq7376htgthbrjqoii7c2mpoa5jpafitpcstkzngq",
"uri": "at://did:plc:ifc6hq6jgkhl3rujoxyrkifm/app.bsky.feed.post/3mllbybsuq632"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreie7t4f5pgkj5tnhelzt5u4zgemuql2uakoqxsuuipkfsb5nwacpym"
},
"mimeType": "image/jpeg",
"size": 16706
},
"path": "/post/64692991",
"publishedAt": "2026-05-11T11:37:19.000Z",
"site": "https://lemmy.ca",
"tags": [
"PC Gaming",
"Agent_Karyo",
"pcgaming",
"1 comments",
"https://www.rockpapershotgun.com/we-tried-something-different-looking-back-on-sin-episodes-emergence-the-valve-backed-shooter-that-tried-and-failed-to-kick-off-an-age-of-episodic-gaming"
],
"textContent": "submitted by Agent_Karyo to pcgaming\n7 points | 1 comments\nhttps://www.rockpapershotgun.com/we-tried-something-different-looking-back-on-sin-episodes-emergence-the-valve-backed-shooter-that-tried-and-failed-to-kick-off-an-age-of-episodic-gaming\n\nSiN Episodes: Emergence was meant to change the industry - the first episodic game on Steam. Here’s the story of why it never got its second.",
"title": "\"We tried something different\": Looking back on SiN Episodes: Emergence, the Valve-backed shooter that tried and failed to kick off an age of episodic gaming"
}