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  "path": "/post/63920378",
  "publishedAt": "2026-04-26T08:08:36.000Z",
  "site": "https://lemmy.ca",
  "tags": [
    "PC Gaming",
    "Agent_Karyo",
    "pcgaming",
    "1 comments",
    "https://www.gamesradar.com/games/fps/there-was-an-arrogant-assumption-that-players-of-shooters-didnt-want-and-wouldnt-care-about-a-story-we-just-didnt-believe-this-go-behind-the-scenes-of-half-life-with-legendary-valve-designer-marc-laidlaw/"
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  "textContent": "submitted by Agent_Karyo to pcgaming\n22 points | 1 comments\nhttps://www.gamesradar.com/games/fps/there-was-an-arrogant-assumption-that-players-of-shooters-didnt-want-and-wouldnt-care-about-a-story-we-just-didnt-believe-this-go-behind-the-scenes-of-half-life-with-legendary-valve-designer-marc-laidlaw/\n\nRetro | We return to the abandoned halls of Black Mesa to uncover how a truly revolutionary video game was created",
  "title": "\"There was an arrogant assumption that players of shooters didn't want and wouldn't care about a story; we just didn't believe this\": Go behind the scenes of Half-Life with legendary Valve designer Ma"
}