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"publishedAt": "2026-04-26T08:08:36.000Z",
"site": "https://lemmy.ca",
"tags": [
"PC Gaming",
"Agent_Karyo",
"pcgaming",
"1 comments",
"https://www.gamesradar.com/games/fps/there-was-an-arrogant-assumption-that-players-of-shooters-didnt-want-and-wouldnt-care-about-a-story-we-just-didnt-believe-this-go-behind-the-scenes-of-half-life-with-legendary-valve-designer-marc-laidlaw/"
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"textContent": "submitted by Agent_Karyo to pcgaming\n22 points | 1 comments\nhttps://www.gamesradar.com/games/fps/there-was-an-arrogant-assumption-that-players-of-shooters-didnt-want-and-wouldnt-care-about-a-story-we-just-didnt-believe-this-go-behind-the-scenes-of-half-life-with-legendary-valve-designer-marc-laidlaw/\n\nRetro | We return to the abandoned halls of Black Mesa to uncover how a truly revolutionary video game was created",
"title": "\"There was an arrogant assumption that players of shooters didn't want and wouldn't care about a story; we just didn't believe this\": Go behind the scenes of Half-Life with legendary Valve designer Ma"
}