{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreihx73at2qx6feztvu6dv42tin76kvbrje6ct45tru2erxt7vufuxa",
"uri": "at://did:plc:i7budt2wflrcfy6jtvfocbix/app.bsky.feed.post/3mnpdokw6hea2"
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"path": "/viewtopic.php?p=1279345#p1279345",
"publishedAt": "2026-06-07T10:13:54.000Z",
"site": "https://www.tt-forums.net",
"tags": [
"Jaume"
],
"textContent": "Hi all!\n\nIts time to new testing release, and because I think that v63 is stable.\n\nv64:\nSome air tunning.\nSome pathfinder tune.\nSplitted cmanager.nut into multiple files in cmanager directory.\nSplitted main.nut into multiple files in supersimpleai directory.\nRemove unprofitable air routes.\nIncreased AISettings.MaxRoutes() to 5500.\nUpdated to NoAI API version 1.8.\n\nFor now I'm testing v64 with NoAI API version 1.8, next releases will use NoAI API version 1.10 or higher, I want to use some of new functions that I can't use for now.\n\nStatistics: Posted by Jaume — 07 Jun 2026 10:13\n\n* * *",
"title": "OpenTTD AIs and Game Scripts • Re: [AI] SuperSimpleAI v63 (Stable) and v64 (Testing)",
"updatedAt": "2026-06-07T10:13:54.000Z"
}