{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreieiyoflycogsii2x546vmmyk34fidjqr7hwhu7viiwx55ewgyuw2e",
"uri": "at://did:plc:i7budt2wflrcfy6jtvfocbix/app.bsky.feed.post/3mmiysm6kpgm2"
},
"path": "/viewtopic.php?p=1279232#p1279232",
"publishedAt": "2026-05-23T06:56:39.000Z",
"site": "https://www.tt-forums.net",
"tags": [
"Screenshot 2026-05-22 at 9.43.49 PM.png",
"Screenshot 2026-05-23 at 2.18.08 PM.png",
"Two5Kid"
],
"textContent": "When I started the game, I wanted to try and replicate a realistic layout as much as possible, hence no super-fast maglev trains hauling goods, just the plain old diesels. No quadrupling of all tracks and straight lines, I have myself some organic-looking tracks with crossovers. However, when it comes to junctions. i am a bit tied up, I try to avoid a lot of bridges and will use tunnels instead, and this is what I got.\n\n\nInitially, it started off as just hauling iron ore to the furnace, but then as time went on, I added logs, pyrite ore, sand, and limestone. For that. I double-tracked the area, but double-tracked junctions are a chore if portrayed realistically. Hence I introudced the tunnel juntion.\n\n\nI think tunnels do a better job of portraying realism rather than bridges.\n\nScreenshot 2026-05-22 at 9.43.49 PM.png\n\n\n\nScreenshot 2026-05-23 at 2.18.08 PM.png\n\nStatistics: Posted by Two5Kid — 23 May 2026 06:56\n\n* * *",
"title": "Screenshots • Re: [OTTD] Two5Kid's Screenshots",
"updatedAt": "2026-05-23T06:56:39.000Z"
}