{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreihhz4kcxzz3dmvpb2rchipvw7i5bd5rtv3wf6upafxpl26wb5nt6m",
"uri": "at://did:plc:i7budt2wflrcfy6jtvfocbix/app.bsky.feed.post/3mmh4flnie5k2"
},
"path": "/viewtopic.php?p=1279217#p1279217",
"publishedAt": "2026-05-22T12:46:48.000Z",
"site": "https://www.tt-forums.net",
"tags": [
"temporal8"
],
"textContent": "> Hey Temporal8,\n>\n> I recently tested your Real Industry GRF, and I love it. Beautiful graphics, great ideas for supply chains... it makes the game so much more fun—I don't want to play OpenTTD any other way now.\n>\n> I do have one issue with it, though\n> For example, I deliver 100 tons of wood to the sawmill and receive over 500 tons of timber in return.\n> The same thing happens with grain, livestock, waste...\n> Maybe I'm just a nerd , but that's ridiculous. It should be roughly 80% of the delivered goods; that would make sense.\n> I've tested a lot of different settings—is there any way for me to adjust this?\n>\n> Anyway, great work! Keep it up.\n\n\nHi, initially the Real Industries difficulty level was quite high, then it was relaxed, apparently too much, for some time now I have been working on a new version that not only corrects that kind of thing but also adds many new features.\n\nStatistics: Posted by temporal8 — 22 May 2026 12:46\n\n* * *",
"title": "Graphics Releases • Re: [OTTD] Temporal8´s Real Industries 32bpp Beta Released!!",
"updatedAt": "2026-05-22T12:46:48.000Z"
}