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"publishedAt": "2026-04-06T09:54:40.000Z",
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"textContent": "> > I have a small idea for an update... In Temporal 8 there are museums and parks that absorb students. It could be a problem if it grows spontaneously somewhere near the station supplying the university. Is there any way to switch it to \"receiving tourists\"? You can add new buildings (like a hotel) that would produce tourists from ordinary people (add some conditions like food and goods delivery). Vehicles are ready, so this could be a new aspect of the game. Tourists are excluded from the game for now, along with your industry....\n>\n>\n> Hi, that's a great idea, I'm going to include it since I'm currently working on a Real Industries Update.\n>\n> I'm rewriting a large part of the code, fixing performance issues, changing the production system for some industries, improving some graphics, and adding a few surprises as well.\n>\n> If anyone has any suggestions, now's the time.\n\nWow nice to hear you are still working on the \"Real Industry\" mod. Your mods are the only reason i still play this game. (Also using some CZTR GRF's; roads, rails, ...)\nYour mod is very popular. Even my test video on youtube from 2 months ago has like more then 15000 views allready.\n\n**iframe**\n\nStatistics: Posted by Dennis007 — 06 Apr 2026 09:54\n\n* * *",
"title": "Graphics Releases • Re: [OTTD] Temporal8´s Real Industries 32bpp Beta Released!!",
"updatedAt": "2026-04-06T09:54:40.000Z"
}