Off-Topic • Re: Logistics: On Rails, Transport game I'm developing.
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April 1, 2026
To break from working on trackage, I began working on bridges. In L:oR, bridges will not be a simple-click thing, but a little bit more involved construction process. You will be placing abutments in places and then choosing locations of piers and spans over whatever you want to cross. I am still debating whether to allow bendy bridges, or turnouts and switches on them. Signals, however, are a certain feature.
Statistics: Posted by uzurpator — 01 Apr 2026 18:44
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