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"path": "/viewtopic.php?p=1278700#p1278700",
"publishedAt": "2026-03-26T09:34:23.000Z",
"site": "https://www.tt-forums.net",
"tags": [
"https://github.com/F1rrel/RenewedVillageGrowth/pull/166",
"https://bananas.openttd.org/package/gam ... t/5256475f",
"whompratt"
],
"textContent": "> >\n> anyone know why my town is growing even though im supplying with it with acid?\n> im using FIRS 5 steeltown. im kind of thinking my game is bugged because shouldnt the first requirement for growing towns mail and passengers?\n>\n> I have successfully fixed this issue: https://github.com/F1rrel/RenewedVillageGrowth/pull/166\n>\n> If anyone wants to try my fix, feel free to download my version from Banana: https://bananas.openttd.org/package/gam ... t/5256475f\n\nYou're a star, thank you, but I think the fork might be borked.\nUsing your 12.2 fix worked for a bit but now I'm seeing villages demanding Alcohol and Coal again.\nI'm having a dig through your changes to see if I can wrangle enough of an understanding to fix but it's looking bleak.\n\nStatistics: Posted by whompratt — 26 Mar 2026 09:34\n\n* * *",
"title": "OpenTTD AIs and Game Scripts • Re: [GS] Renewed Village Growth 12.1 (RVG)",
"updatedAt": "2026-03-26T09:34:23.000Z"
}