{
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  "path": "/viewtopic.php?p=1278380#p1278380",
  "publishedAt": "2026-03-04T19:08:03.000Z",
  "site": "https://www.tt-forums.net",
  "tags": [
    "ebla71"
  ],
  "textContent": "> i am making a large heightmap of north america.\n> say i have a raster file of the same resolution and projection as my heightmap, which marks each pixel that would have a river.\n> is there a method, similar to the one which can be used to place towns, to transfer some sort of table containing each of those pixel coordinates into a scenario?\n\nThat would be very neat, but as far as I know, there is no such option - for sure not outside some special patches.\n\nAnother option, instead of having a raster file with river pixels and much smaller in size, would be to define x,y-tuples along the stretch of a river and then have the scenario editor connect those using the normal river generation algorithm.\n\nThe general procedure for such an approach isn't difficult but unfortunately, I lack the programming skills to turn this into C++ code.\n\nStatistics: Posted by ebla71 — 04 Mar 2026 19:08\n\n* * *",
  "title": "General OpenTTD • Re: is there a way to place rivers externally with a scenario?",
  "updatedAt": "2026-03-04T19:08:03.000Z"
}