{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreicmbnxs2hegaxlrqs6urfysrgxvomdbgk2mojdheapmztxozbgmca",
"uri": "at://did:plc:i7budt2wflrcfy6jtvfocbix/app.bsky.feed.post/3mfvvndwlet22"
},
"path": "/viewtopic.php?p=1278309#p1278309",
"publishedAt": "2026-02-28T08:17:01.000Z",
"site": "https://www.tt-forums.net",
"tags": [
"Zephyris"
],
"textContent": "This is working (well, glitching) as expected - ground tiles for objects replace the normal ground tile, and if they aren't the normal square shape then that'll leave glitchy gaps.\n\nSolution depends on what you're trying to do... You could use a ground tile from the base set, or could change your sprite to the square ground tile shape.\n\nStatistics: Posted by Zephyris — 28 Feb 2026 08:17\n\n* * *",
"title": "NewGRF Technical Discussions • Re: apply transparency",
"updatedAt": "2026-02-28T08:17:01.000Z"
}