{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreicrqtgfysyii5245di4q66ixq6yy2gklvn6nclhei6acwxshzycxa",
    "uri": "at://did:plc:i7budt2wflrcfy6jtvfocbix/app.bsky.feed.post/3mfo6oxwgnej2"
  },
  "path": "/viewtopic.php?p=1278261#p1278261",
  "publishedAt": "2026-02-25T07:37:23.000Z",
  "site": "https://www.tt-forums.net",
  "tags": [
    "OzTrans"
  ],
  "textContent": "> My question is, is it possible that a game script or what ever could create an industry that produces more that 2 cargos? ...\n\nAn industry can produce up to 16 cargo types; it can also receive up to 16 cargo types.\n\nThis can be done via custom GRFs.\n\nStatistics: Posted by OzTrans — 25 Feb 2026 07:37\n\n* * *",
  "title": "General OpenTTD • Re: How many cargo types can an industry produce?",
  "updatedAt": "2026-02-25T07:37:23.000Z"
}