General OpenTTD • Re: Good changes in OpenTTD
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February 25, 2026
- OpenTTD introduced trams. I always hated pathfinding for road vehicles, even back in TTDX days. I also hated road constructions and used them against people, because to me every TTDX/OpenTTD multiplayer game is a competitive PVP game. But with trams, we can finally have a secure and reliable way to move passengers on roads. Thank you devs!
And more recently another way to solve road pathing issues: road waypoints, a feature that I didn't think much about at first, but have since found surprisingly helpful.
Statistics: Posted by md4r — 25 Feb 2026 02:29
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