{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreidsruamizhw645rqmscs3ffppuk5u2iovvwbrqo3qn2qwif5k64n4",
"uri": "at://did:plc:i7budt2wflrcfy6jtvfocbix/app.bsky.feed.post/3mewxhqhdriw2"
},
"path": "/viewtopic.php?p=1278086#p1278086",
"publishedAt": "2026-02-15T18:26:19.000Z",
"site": "https://www.tt-forums.net",
"tags": [
"grep",
"@peter1138",
"@RedirectLeft",
"@robert357",
"@BW89"
],
"textContent": "Hi everyone. Thank you for all of your responses. It'll take me a while to address all of your points.\n\n@peter1138\n1. Ok. The old menu was fine though.\n2. Thank you, much obliged.\n3. Noticed it, thank you. Though I'm still a little surprised it was a default, because I'm not using custom fonts. At least as far as I'm aware.\n4. 100% understandable. On a 4K screen OpenTTD can look disastrous in 1x. But like I said, I think there's room for improvement due to point 5 and 6.\n5. Thank you very much. I've tried it out, and it works like a charm I would really love to see this packaged in Gentoo\n6. Thank you. I've tried it, but it's still not quite there. I had a 4th picture to upload, but it didn't go through. It shows how 1x compares to 2x, if 2x resized the glyphs after rendering, instead of multiplying the font size.\n\n@RedirectLeft\nI only ever remember patching OpenTTD once in my life and somewhere down the road, what caused it was eventually rolled back. I don't think OpenTTD devs are the sort of people that would make reasonable discourse impossible, especially given a track record of 20 years of no complaints from myself. It's hard to think of examples that come close to this kind of track record of doing unquestionably good work, year after year, but a few examples come to mind: Gentoo, FreeBSD, coreutils and Cracker Barrel.\n\nIf this is the way that devs want to go it's their right to do so, sure. I'd like to ask however, if this is some kind of bait for new players who might feel overwhelmed by the old design, maybe the old design could live on as an option? OpenTTD is a multigenerational game at this point and I can roll my eyes over some changes, but at the end of the day I believe there's plenty of room for everyone's taste in OpenTTD.\n\n@robert357\nBridges above stations? That's crazy and I like it! I tried it out and I can see how this can be confusing at first. An unroofed train station requires the bridge be suspended 2 levels above the station. But the roof raises this requirement by 3 levels! I can see the logic behind this. I'd trust the devs that if you voice your opinion, it could be respectfully addressed.\n\nPasswordless multiplayer? Genuine wtf from me. If this happened 15 years ago when I was playing OpenTTD on university servers a lot, it'd be completely unfair. I could just join everyone's companies, blow their money on terraforming and win the game. And likewise someone could do that to me. That's unfair for everyone. What is the state of OpenTTD multiplayer right now with this? It just begs for griefing.\n\n@BW89 Ok, but we're not playing Cities Skylines. If you want to play Cities Skylines, play Cities Skylines. As for open development. I have enough going on in my life and I can't supervise everything that every developer of every project I use does. As far as open development goes, it depends on the project what you can expect:\n- GNOME? You can't supervise them and give feedback, because they have siege mentality and are permanently hostile.\n- KDE? It's been 18 years since they did anything wrong, so supervision is not needed. Almost as good as OpenTTD.\n\nI have a full time job, I have kids to raise, a house to build, I'm months late on building a shed, I'm writing ebuilds for things I want to host and I develop my own things. It's unreasonable to expect consumers to treat devs like they deserve to be constantly looked over their shoulders. We're adults and with such a long track record of spotless work, devs deserve to be trusted. Also, I don't use nightlies, because that could break my system updates.\n\nWith the garlic analogy, take notes from the Cracker Barrel incident. People don't come to Cracker Barrel to eat things they can get somewhere else. They come for what the joint is known for. Likewise, people don't install OpenTTD to play Cities Skylines.\n\nStatistics: Posted by grep — 15 Feb 2026 18:26\n\n* * *",
"title": "OpenTTD Problems • Re: Annoying changes in 15.0's new UI",
"updatedAt": "2026-02-15T18:26:19.000Z"
}