{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreicmclgfktzudi4qvezxiymtp5kxngmdbldy4ponpa5bvskxffqlcy",
    "uri": "at://did:plc:i7budt2wflrcfy6jtvfocbix/app.bsky.feed.post/3mewk2p44edh2"
  },
  "path": "/viewtopic.php?p=1278080#p1278080",
  "publishedAt": "2026-02-15T09:52:52.000Z",
  "site": "https://www.tt-forums.net",
  "tags": [
    "GoldMine"
  ],
  "textContent": "> to answer the question, i do not know. Make sure it is part of OTTD source rather than a choice of the AI you may or may not be looking at?\n\nI wrote this based on docs, and there is nothing in the docs to explain currencies, and there is no function to set another currency.\n\n\n> Probably your game's currency is set to something that shows as 2x higher than the internal value, and you're logging the raw value in your script.\n\nYes it's set to euros, if I return it back to default pounds then max loan I can take is 300K as well.\n\nQuestion now is, are pounds worth twice as much in game or is AI handicapped due to hardcoded currency?\n\nStatistics: Posted by GoldMine — 15 Feb 2026 09:52\n\n* * *",
  "title": "OpenTTD AIs and Game Scripts • Re: Why is AI allowed to borrow only 50% of loan?",
  "updatedAt": "2026-02-15T09:52:52.000Z"
}