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"path": "/viewtopic.php?p=1278052#p1278052",
"publishedAt": "2026-02-13T18:26:56.000Z",
"site": "https://www.tt-forums.net",
"tags": [
"https://github.com/OpenTTD/OpenTTD/pull/15204",
"Mark0291"
],
"textContent": "> There is now a proposed feature that allows a player to allow anyone to join their company: https://github.com/OpenTTD/OpenTTD/pull/15204\n>\n> It does not include a way to authorise a player who is not currently online, but it also does not prevent such a feature from being added in the future.\n\nThis only \"solves\" one of the issues, all other, bigger, issues remain.\n\nThe group of friends I usually play with have resorted to sharing their private and public keys from the secrets.cfg, which solves many of the problems, but seems like a crazy solution to a problem that doesnt need to exist...\n\nIn case anyone is wondering:\n- Go to docs/openttd and find secrets.cfg\n- Share the keys saved as client_secret_key and client_public_key (edit secrets.cfg while ottd is not running)\nAnyone with these same keys, or the same person playing on a different machine, will now be able to join companies created by anyone using the same keys.\n\nStatistics: Posted by Mark0291 — 13 Feb 2026 18:26\n\n* * *",
"title": "OpenTTD Suggestions • Re: Problems with new authorization system to join multiplayer companies",
"updatedAt": "2026-02-13T18:26:56.000Z"
}