{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreiaekh6aujghclu7hp3liypxk3snytazmjnjy6paklmozxoion4bfu",
"uri": "at://did:plc:hncia4jn3l56imtqhydzwsoa/app.bsky.feed.post/3mj3lnb7owji2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreibrepexnypv57epc64enfeztb5umeknslcehtp2qj6jfbwyjnt2qi"
},
"mimeType": "image/jpeg",
"size": 265125
},
"path": "/133576-interview-genki-kawamura-and-jiro-nagae-exit-8-and-the-convenience-store/",
"publishedAt": "2026-04-09T18:26:31.000Z",
"site": "https://filmmakermagazine.com",
"tags": [
"Directors",
"Interviews",
"Exit 8",
"Genki Kawamura",
"Iron Lung",
"Jirô Nagae",
"Markiplier",
"NEON",
"The Convenience Store",
"Toho",
"Source"
],
"textContent": "At first glance, film producer and novelist Genki Kawamura would not appear an obvious fit to helm a big-screen adaptation of an indie video game. Best known for producing major titles such as Hirokazu Kore-eda’s Monster and Makoto Shinkai’s Your Name, Kawamura made his directorial debut in 2022 with A Hundred Flowers, a muted and focused dementia drama. “There was one sequence in that film that was well-received in how it showed how the world looks from that perspective,” reflects Kawamura. “I was hoping to expand on that, so I searched for some kind of elevated horror project to do […]\n\nSource",
"title": "Let’s Play: Genki Kawamura and Jirô Nagae on a New Kind of Video Game Cinema"
}