{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreicdik2atwtfmm44ycevmp7ru34k7daf4rirycprmr3xkukbbscvqi",
    "uri": "at://did:plc:hejao6wge3hrmke6f527fttv/app.bsky.feed.post/3mhumu7tcv222"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreibmc4ywfmrukzbi25cnw25apfghhipc5ka4d2jzk5jv4zjsyxz67q"
    },
    "mimeType": "image/jpeg",
    "size": 65892
  },
  "path": "/features/craft/project-hail-mary-sound-rocky-language-1235185641/",
  "publishedAt": "2026-03-24T19:00:00.000Z",
  "site": "https://www.indiewire.com",
  "tags": [
    "Craft | Technology, Sound and Set Design",
    "Features",
    "Film",
    "Project Hail Mary",
    "Ryan Gosling",
    "Top of the Line"
  ],
  "textContent": "Sound designers Erik Aadahl and Ethan Van der Ryn tell IndieWire about reverse-engineering and performing a non-human language.",
  "title": "The ‘Project Hail Mary’ Sound Design Crafted a New Language for Rocky"
}