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  "path": "/blog/video-encoding-and-decoding-with-vulkan-compute-shaders-in-ffmpeg",
  "publishedAt": "2026-04-17T17:36:42.915Z",
  "site": "https://www.khronos.org",
  "tags": [
    "API, Vulkan,"
  ],
  "textContent": "In this contributed blog, we explore how FFmpeg uses Vulkan Compute to seamlessly accelerate encoding and decoding of even professional-grade video on consumer GPUs — unlocking GPU compute parallelism at scale, without specialized hardware. This approach complements Vulkan Video's fixed-function codec support, extending acceleration to formats and workflows it doesn't cover.",
  "title": "Video Encoding and Decoding with Vulkan Compute Shaders in FFmpeg",
  "updatedAt": "2026-03-16T17:10:00.000Z"
}