{
  "$type": "site.standard.document",
  "bskyPostRef": {
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    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mokse2h6ghb2"
  },
  "path": "/t/library-for-the-box2d-engine/49625#post_2",
  "publishedAt": "2026-06-18T02:41:50.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "textContent": "I like this project.\nI use LibGdx’s implementation of Box2D because Dyn4J for some reason leaked a lot of memory for me when it came to shuffle domino tiles in my game.\n\nHowever, latest version of LibGDX no longer allow me to use it with JME so this projects fits perfectly for a future version",
  "title": "Library for the Box2D engine"
}