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[SOLVED] How do I force a minimum window size in with LWJGL2?

jMonkeyEngine Hub June 17, 2026
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In case anyone needs something like this, I found a workable solution: protected boolean forceMinimumResolution(int w, int h) { int width = w; int height = h; if (width < settings.getMinWidth() || height < settings.getMinHeight()) { int newWidth = Math.max(width, settings.getMinWidth()); int newHeight = Math.max(height, settings.getMinHeight()); settings.setResolution(newWidth, newHeight); // For LWJGL2 Display try { org.lwjgl.opengl.Display.setDisplayMode( new org.lwjgl.opengl.DisplayMode(newWidth, newHeight) ); } catch (LWJGLException e) { return false; } } return true; }

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