{
  "$type": "site.standard.document",
  "bskyPostRef": {
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    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mnw7xwf4th72"
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  "path": "/t/vlog-03-integrating-dear-imgui-1-92-0-with-latest-jme3-initial-findings-traps-and-architecture-choices/49616#post_3",
  "publishedAt": "2026-06-10T06:48:42.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "tags": [
    "https://github.com/jMonkeyEngine/jmonkeyengine/issues/2864"
  ],
  "textContent": "Ok, so this implementation of RawInputListener did actually work for me, but ImGui can benefit from more events than can be handled here (e.g. SDL_EVENT_TEXT_INPUT, SDL_EVENT_GAMEPAD_ADDED, SDL_EVENT_GAMEPAD_REMOVED) - so I think it would be better if we could directly hook into SDL event system (requested in another thread, issue created on github: https://github.com/jMonkeyEngine/jmonkeyengine/issues/2864).",
  "title": "Vlog 03: Integrating Dear ImGui (1.92.0+) with latest jME3: Initial Findings, Traps, and Architecture Choices"
}