{
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  "bskyPostRef": {
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    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mn632utrfkr2"
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  "path": "/t/jme-3-10-0-beta1/49603#post_9",
  "publishedAt": "2026-05-31T16:36:26.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "textContent": "Many of my apps use GLFW to determine the available resolutions for full-screen display. I’m sure SDL3 has equivalent functionality; I just need to read the C++ documentation and then figure out how to access it via LWJGL.",
  "title": "jME 3.10.0-beta1"
}