{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreidhq6h5bxz2u4mrgnaydujxhs2duw4dltn4lt2aanf522rvunnkom",
"uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mm3a63f7neh2"
},
"path": "/t/may-2026-monthly-wip-screenshot-thread/49579#post_14",
"publishedAt": "2026-05-17T18:43:38.000Z",
"site": "https://hub.jmonkeyengine.org",
"tags": [
"TowerSettlers in-dev #1 - Procedural map mesh and texture generation"
],
"textContent": "I have been working on the map generation for a personal side project. It looks pretty good although I may refine the shading a bit. Both the mesh and texture are generated dynamically:\n\nTowerSettlers in-dev #1 - Procedural map mesh and texture generation",
"title": "(May 2026) Monthly WIP Screenshot Thread"
}