{
  "$type": "site.standard.document",
  "bskyPostRef": {
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    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mlvdfsqu4tu2"
  },
  "path": "/t/problem-between-tiles/49591#post_3",
  "publishedAt": "2026-05-15T09:00:08.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "textContent": "Are you also getting this issue when you reduce your Planet radius (just to check if this is a precision problem)?\n\nI see that you sometime iterate and add STEP. This may result in floating-point drifts. Over hundreds of iterations, the edge of Tile A might calculate a boundary position as 100.00001, while Tile B (starting from a different origin) calculates that same shared edge as 100.00005.",
  "title": "Problem between tiles"
}