{
  "$type": "site.standard.document",
  "bskyPostRef": {
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    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mlsfekvae3u2"
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  "path": "/t/seeking-architecture-advice-for-a-team-of-soccer-playing-ragdolls/49590#post_2",
  "publishedAt": "2026-05-14T06:47:15.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "tags": [
    "NES Longplay [417] Nintendo World Cup"
  ],
  "textContent": "Depending on how far in shape and size the soccer players are going to be you will go between 1 to 3 skeletons, IMO. The less models you have to rig, the better.\n\nyou need to have one or more objects that just contain the stats that affect\n\n  * Animation speed/time\n  * movement speed\n  * Health\n  * Aggression\n  * Power\n  * etc.\n\n\n\nFor some reason your project reminded me of a game I used to play long ago that I cherish\n\nNES Longplay [417] Nintendo World Cup",
  "title": "Seeking 'architecture' advice for a team of soccer playing ragdolls"
}