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SceneMax3D IDE (WIP)

jMonkeyEngine Hub May 11, 2026
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From a 2D picture of myself: To initial testing of the IDE’s new weapons system: It’s a big feature with lot’s of options so it will take some time to finish with sufficient quality. I used Meshy.ai to convert the picture to a T-pose model Then, Mixamo auto rigger: Soon I hope to show progress in the Fighting Game where the fighters will start using weapons built with the weapons designer and maybe even a supporting inventory system

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