External Publication
Visit Post

jME 3.10.0-alpha4

jMonkeyEngine Hub May 7, 2026
Source
A new alpha4 release is now available for testing. project.ext { jmeVer = '3.10.0-alpha4' } dependencies { implementation "org.jmonkeyengine:jme3-core:$jmeVer" implementation "org.jmonkeyengine:jme3-desktop:$jmeVer" ... } This alpha version comes with many new fixes and improvements to the engine. The full changelog is available here: Release jMonkeyEngine 3.10.0-alpha4 · jMonkeyEngine/jmonkeyengine Most notably, this version includes some significant changes to our PBRLighting shaders that should improve the final render quality. I’d highly suggest checking out these 2 PRs for more info on the changes to PBR: This PR adds a handful of improvements to PBR: PBR Megafix by riccardobl · Pull Request #2656 · jMonkeyEngine/jmonkeyengine And this 2nd PR fixes the algorithm used by jME’s lights with PBR (and will likely require adjusting the radius for lights in any of your existing PBR scenes) Our previous lighting falloff algorithm was not correct for PBR and resulted in point and spotlights spreading light much further they should: Improve light render parity with blender by riccardobl · Pull Request #2549 · jMonkeyEngine/jmonkeyengine The feature freeze for 3.10.0 is planned to be in ~2 weeks, at which point we will move to beta1 where the focus will be on fixing any bugs and regressions, and any significant changes after that will have to wait for 3.11.0. So if there are any substantial PRs that you’d like to see make it into 3.10 prior to the feature freeze, then this upcoming week is the time to submit and review them.

Discussion in the ATmosphere

Loading comments...