{
  "$type": "site.standard.document",
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  "path": "/t/scenemax3d-ide-wip/49439#post_19",
  "publishedAt": "2026-04-13T18:04:40.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "tags": [
    "ITCH.io",
    "ITCH.io game’s page",
    "Windows version"
  ],
  "textContent": "Not so shiny feature but very important - automatic upload to ITCH.io directly from the IDE in the package & deployment process.\nIn the project settings you can insert your ITCH.io game’s page:\n\n\nIn the package & deployment page the IDE will try to detect ITCH.io’s butler file uploader. If it’s not exist you will be guided how to install it. The user will download the ZIP file and the IDE will take from there - unzip, install and save it for later use. If no API key provided by the user, the IDE will direct the user to a one-time web-login & authorize and from now on publishing updates to your ITCH.io page is done with ZERO effort for the developer\n\n\nAnd… speaking on updates - there’s an updated Windows version of the fighting game including new and improved game camera, improved cinematic camera, more Effekseer effects and objects shaders. Your feedback is welcome\n\nWhat else? A new material editor is added. Not so much options but user friendly\n",
  "title": "SceneMax3D IDE (WIP)"
}