Gltf skinned mesh from Max offset
jMonkeyEngine Hub
April 10, 2026
Test Model
When I load this model up in the babylon sandbox all seems okay. I also wanted to know if there’s a way to import this gltf file with all the animations and 2 animation controllers. I can control them separately in Babylon but it messes up when I convert it to j3o. I’ve exported each animation as their own gltf and assembled the file in the SDK but would be so much simplier if I was able to just bring everything in as a scene.
Discussion in the ATmosphere