{
  "$type": "site.standard.document",
  "bskyPostRef": {
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    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mixrywf34ra2"
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  "path": "/t/vlog-02-fbxloader-fixes-mixamo-models-now-loading-in-jme/49452#post_7",
  "publishedAt": "2026-04-07T13:42:45.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "textContent": "capdevon:\n\n> yes, all the models I tested are animated. I haven’t yet tested the plugin with a model that contains only animation data.\n\nIn Unity, it’s really convenient that you can download any FBX animation you like (without the Skin - only animation) then attach it to a model which has Mixamo bones and it works just fine. so you can have one FBX animation used by many Mixamo models - cool feature.",
  "title": "Vlog 02: FbxLoader Fixes: Mixamo models now loading in jME!"
}