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Rapid Escalation (First Steam Prototype)

jMonkeyEngine Hub April 6, 2026
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Just tested it. I cannot upload the logs here, so copying them. I started the game, went to the options menu and changed resolution option to fullscreen, then ALT+F4 so you don’t have excessive/useless logs

info.log:

READING GAME FILE: /home/joliver/Descargas/games/Rapid Escalation - Prototype(v0.0.2)-Linux/game.j3g
Project path: /home/joliver/Descargas/games/Rapid Escalation - Prototype(v0.0.2)-Linux
Found start scene name: start
PROJECT DATA 1= com.bruynhuis.envision.persistance.ProjectData@1f36e637
Project Name is: Rapid Escalation
Light found: com.jme3.light.AmbientLight Color = Color[0.5, 0.5, 0.5, 1.0]
Light found: com.jme3.light.DirectionalLight Color = Color[1.0, 1.0, 1.0, 1.0]
LOADING BACKGROUND FROM EDITOR UTILS: Color[0.0, 0.0, 0.0, 1.0]
LOAd CAMERA SETTINGS PARALLEL: true
PAR DIS: 11.0
GAMMA CORRECTION: false
Loading language en

--------------------------------------------------------------------
 > BEST DISPLAY MODE: 24, w: 1920, h: 1080; freq:120
-----------------------------------------------------------------------------------

$$$$$$$$$$$$$$$$$$$$$$$$ LOADING SCENE: menu $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
Reading vertices: [Ljava.util.ArrayList;@67efe95b
Reading vertices: [Ljava.util.ArrayList;@6d6b098f
Reading vertices: [Ljava.util.ArrayList;@dd7986b
Reading vertices: [Ljava.util.ArrayList;@4a2d812e
Reading vertices: [Ljava.util.ArrayList;@4a3b2151
Successfully saved the game data
        PRE LOAD ASSET: Sounds/soundui/button-hover-low.ogg ON MODEL AudioBuffer[id=-1, ch=2, bits=16, rate=44100, duration=0.28312925]
        PRE LOAD ASSET: Sounds/soundui/button-pressed.ogg ON MODEL AudioBuffer[id=-1, ch=2, bits=16, rate=44100, duration=1.1390929]
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRE LOAD ASSET: Models/asteroids/asteroid1.j3o ON MODEL asteroid1 (Geometry)
        PRE LOAD ASSET: Models/effects/asteroid1-die-effect.j3o ON MODEL asteroid1-die-fx (ParticleEmitter)
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRE LOAD ASSET: Models/effects/coin-effect-asteroid.j3o ON MODEL coin_effect_asteroid (Node)
        PRE LOAD ASSET: Models/asteroids/asteroid2.j3o ON MODEL asteroid2 (Geometry)
        PRE LOAD ASSET: Models/asteroids/asteroid3.j3o ON MODEL asteroid3 (Geometry)
        PRE LOAD ASSET: Models/asteroids/asteroid4.j3o ON MODEL asteroid4 (Geometry)
        PRE LOAD ASSET: Models/effects/asteroid2-die-effect.j3o ON MODEL asteroid2-die-fx (ParticleEmitter)
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRELOAD PARTICLES
        PRE LOAD ASSET: Models/asteroids/asteroid5.j3o ON MODEL asteroid5 (Geometry)
Light found: com.jme3.light.AmbientLight Color = Color[0.5, 0.5, 0.5, 1.0]
Light found: com.jme3.light.DirectionalLight Color = Color[1.0, 1.0, 1.0, 1.0]
LOADING BACKGROUND FROM EDITOR UTILS: Color[0.0, 0.0, 0.0, 1.0]
LOAd CAMERA SETTINGS PARALLEL: true
PAR DIS: 11.0
UI PANEL LOAD CHILDREN: Panel1
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Track Duration = 125.99998
Clear all on UIPanelControl
UI PANEL LOAD CHILDREN: Panel1
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: false
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Found UIButtonControl, is a button: true
Successfully saved the game data
DISPLAY RESOLUTION: 2560.0 x 1440.0
HIGHEST RESOLUTION IS: 2560 x 1440

--------------------------------------------------------------------
 > BEST DISPLAY MODE: 24, w: 1920, h: 1080; freq:120
-----------------------------------------------------------------------------------

error.log:

abr 06, 2026 5:26:25 P. M. com.jme3.system.JmeDesktopSystem initialize
INFORMACIÓN: Running on jMonkeyEngine 3.9.0-stable
 * Branch: HEAD
 * Git Hash: f44d59a
 * Build Date: 2026-01-20
abr 06, 2026 5:26:28 P. M. com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFORMACIÓN: LWJGL 2.9.5 context running on thread jME3 Main
 * Graphics Adapter: null
 * Driver Version: null
 * Scaling Factor: 1
abr 06, 2026 5:26:28 P. M. com.jme3.renderer.opengl.GLRenderer loadCapabilitiesCommon
INFORMACIÓN: OpenGL Renderer Information
 * Vendor: Intel
 * Renderer: Mesa Intel(R) Graphics (ADL GT2)
 * OpenGL Version: 4.6 (Compatibility Profile) Mesa 22.3.6
 * GLSL Version: 4.60
 * Profile: Compatibility
abr 06, 2026 5:26:28 P. M. net.java.games.input.ControllerEnvironment log
INFORMACIÓN: Linux plugin claims to have found 17 controllers
abr 06, 2026 5:26:28 P. M. com.jme3.audio.openal.ALAudioRenderer printAudioRendererInfo
INFORMACIÓN: Audio Renderer Information
 * Device: OpenAL Soft
 * Vendor: OpenAL Community
 * Renderer: OpenAL Soft
 * Version: 1.1 ALSOFT 1.15.1
 * Supported channels: 64
 * ALC extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
 * AL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
abr 06, 2026 5:26:28 P. M. com.jme3.audio.openal.ALAudioRenderer initOpenAL
ADVERTENCIA: Pausing audio device not supported (ALC_SOFT_pause_device).
abr 06, 2026 5:26:28 P. M. com.jme3.audio.openal.ALAudioRenderer initEfx
INFORMACIÓN: Audio effect extension version: 1.0
abr 06, 2026 5:26:28 P. M. com.jme3.audio.openal.ALAudioRenderer initEfx
INFORMACIÓN: Audio max auxiliary sends: 4
abr 06, 2026 5:26:30 P. M. com.jme3.material.plugins.J3MLoader readDefine
ADVERTENCIA: In technique 'CartoonEdge':
Define 'SPHERE_MAP' mapped to non-existent material parameter 'SphereMap', ignoring.
abr 06, 2026 5:26:30 P. M. com.jme3.material.plugins.J3MLoader readDefine
ADVERTENCIA: In technique 'CartoonEdge':
Define 'FOG' mapped to non-existent material parameter 'FogColor', ignoring.
abr 06, 2026 5:26:30 P. M. com.jme3.material.plugins.J3MLoader readDefine
ADVERTENCIA: In technique 'CartoonEdge':
Define 'FOG_SKY' mapped to non-existent material parameter 'FogSkyBox', ignoring.
abr 06, 2026 5:26:30 P. M. com.jme3.material.plugins.J3MLoader readDefine
ADVERTENCIA: In technique 'Glow':
Define 'NUM_BONES' mapped to non-existent material parameter 'NumberOfBones', ignoring.
abr 06, 2026 5:26:30 P. M. com.jme3.material.plugins.J3MLoader readDefine
ADVERTENCIA: In technique 'Glow':
Define 'INSTANCING' mapped to non-existent material parameter 'UseInstancing', ignoring.
abr 06, 2026 5:26:30 P. M. com.jme3.material.plugins.J3MLoader readDefine
ADVERTENCIA: In technique 'Glow':
Define 'HAS_POINTSIZE' mapped to non-existent material parameter 'PointSize', ignoring.
abr 06, 2026 5:26:30 P. M. com.jme3.material.plugins.J3MLoader readDefine
ADVERTENCIA: In technique 'Glow':
Define 'NUM_MORPH_TARGETS' mapped to non-existent material parameter 'NumberOfMorphTargets', ignoring.
abr 06, 2026 5:26:30 P. M. com.jme3.material.plugins.J3MLoader readDefine
ADVERTENCIA: In technique 'Glow':
Define 'NUM_TARGETS_BUFFERS' mapped to non-existent material parameter 'NumberOfTargetsBuffers', ignoring.
abr 06, 2026 5:26:31 P. M. com.jme3.input.InputManager addMapping
ADVERTENCIA: Attempted to add mapping "INPUT_ARROW_LEFT" twice to trigger.
abr 06, 2026 5:26:31 P. M. com.jme3.input.InputManager addMapping
ADVERTENCIA: Attempted to add mapping "INPUT_ARROW_RIGHT" twice to trigger.
abr 06, 2026 5:26:31 P. M. com.jme3.material.Material checkSetParam
ADVERTENCIA: Material parameter being set: Gamma with type Float doesn't match definition types Int
abr 06, 2026 5:26:31 P. M. com.jme3.material.Material checkSetParam
ADVERTENCIA: Material parameter being set: Exposure with type Float doesn't match definition types Int
abr 06, 2026 5:26:31 P. M. com.jme3.material.Material checkSetParam
ADVERTENCIA: Material parameter being set: Gamma with type Float doesn't match definition types Int
abr 06, 2026 5:26:31 P. M. com.jme3.material.Material checkSetParam
ADVERTENCIA: Material parameter being set: Exposure with type Float doesn't match definition types Int
abr 06, 2026 5:26:31 P. M. com.jme3.renderer.opengl.GLRenderer loadCapabilitiesCommon
INFORMACIÓN: OpenGL Renderer Information
 * Vendor: Intel
 * Renderer: Mesa Intel(R) Graphics (ADL GT2)
 * OpenGL Version: 4.6 (Compatibility Profile) Mesa 22.3.6
 * GLSL Version: 4.60
 * Profile: Compatibility
abr 06, 2026 5:26:39 P. M. com.jme3.material.Material checkSetParam
ADVERTENCIA: Material parameter being set: Gamma with type Float doesn't match definition types Int
abr 06, 2026 5:26:39 P. M. com.jme3.material.Material checkSetParam
ADVERTENCIA: Material parameter being set: Exposure with type Float doesn't match definition types Int
abr 06, 2026 5:26:39 P. M. com.jme3.renderer.opengl.GLRenderer loadCapabilitiesCommon
INFORMACIÓN: OpenGL Renderer Information
 * Vendor: Intel
 * Renderer: Mesa Intel(R) Graphics (ADL GT2)
 * OpenGL Version: 4.6 (Compatibility Profile) Mesa 22.3.6
 * GLSL Version: 4.60
 * Profile: Compatibility
abr 06, 2026 5:26:52 P. M. com.jme3.audio.openal.ALAudioRenderer destroyOpenAL
INFORMACIÓN: OpenAL context destroyed.

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