{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreiblevfhjj32qw2wbafdwnbgdgtvoisml2bjxeykjjx73ojsfstlfi",
    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mih4ggd77q52"
  },
  "path": "/t/scenemax3d-ide-wip/49439#post_10",
  "publishedAt": "2026-04-01T05:13:52.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "textContent": "Initial Shaders system. A dedicated document for shaders creation. The target is to be super user friendly rather than super professional with all the possible options. The document generates a standard JME material ready to be used in your games so I guess it might be useful for anyone who needs it not just SceneMax3D users.\n\n\n",
  "title": "SceneMax3D IDE (WIP)"
}