{
  "$type": "site.standard.document",
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    "uri": "at://did:plc:dxjzgxe7cvirxkwfjr2tjspt/app.bsky.feed.post/3mienk7lool72"
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  "path": "/t/rapid-escalation-first-steam-prototype/49438#post_17",
  "publishedAt": "2026-03-30T18:30:42.000Z",
  "site": "https://hub.jmonkeyengine.org",
  "textContent": "Thanks you pushing the game to the jME socials, I really hope to get some more feedback.\n\nIn terms of the round times, one of the upgrades are specifically for the round times, however I do think the on boarding might be too difficult for people still trying to figure out what to do.\n\nI do have a question regarding the round upgrade tree, what is your thoughts on that design or do you prefer to have a more guided linear type of upgrade tree?",
  "title": "Rapid Escalation (First Steam Prototype)"
}